DRKsWebboy

Age/Gender: n/a, Male
Location: Illinois
Job: Hotel Clerk

I love hanging out here! Graduated from college last September and trying to find a better job. So far, not much luck. :-(

Newgrounds Stats

Sign-Up Date:
4/15/05

Level: 18
Aura: Light

Rank: Safety Patrol
Blams: 114
Saves: 263
Rank #: 22,126

Whistle Status: Normal

Exp. Points: 3,465 / 3,600
Exp. Rank #: 7,167
Voting Pow.: 6.01 votes

BBS Posts: 49 (0.03 per day)
Flash Reviews: 45
Music Reviews: 1
Trophies: 0
Stickers: 0

All Flash Reviews

45 Reviews | 9 w/ Responses

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Score: 4
Rage Of The Dragon II

"A decent start, buuut..."

date: October 20, 2009

Okay, first the good, I love the idea behind the game, I mean, controlling a badass dragon, blasting stuff with your fire/ice breath, awesome concept!

The graphics were pretty good, especially on the dragons, the looked good and were animated well.

Bad: As others have said, the control is clunky, and the game is prone to lag a lot. Also it takes FOREVER to destroy a single house, on the FIRST mission. I mean, come on, these are supposed to be poorly constructed peasant's huts. I could understand if I were attacking a fortress, but they should have collapsed a lot earlier. I held down the mouse button for about a full MINUTE and they still haven't broken. Either the hit detection is off, or these houses are just ridiculously powerful.

Also, the game is a bit on the buggy said. I scrolled back to the two houses in the beginning of the first mission with the ice dragon, firing my breath at them, and the breath went right THROUGH the houses. I guess now, as far as I can tell, there's pretty much no way for me to beat the game.

Anyway, like I said, I think it's a great concept, and with a bit of work could be an awesome game!

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Score: 6
Worderfall

"Not bad, but needs a few things..."

submission: Worderfall
date: September 23, 2009

I like the idea of this game, but there's a few basic features that need to be implemented to make it more professional looking. For starters, shortly after starting, I forgot how to submit a word, so I wanted to pause the game for a bit (no way to pause). Then, I got so far behind, I wanted to start over (and there's no way I know of to start over, other than restarting the game.) Needs a simple "Return to menu" function.

Other than that I like that idea, and it's a good start.

September 23, 2009

Author's Response:

Thanks for the feedback. Yeah, I agree that pause would be nice. I'm not sure why I forgot to do that as I often do a menu / pause system. Yeah, 'R' for restart just returns to menu as you've noticed.

I appreciate you playing it and leaving your review though, take care!

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Score: 1
coolCat

"Well, that was a waste"

submission: coolCat
date: September 14, 2009

9.2 megs and this movie just consists of a song and the words "Fuck you" spinning around? (sigh)

September 14, 2009

Author's Response:

once he made me so mad i knocked him on the floor he rolled around and found a little paintbrush by the door as he held it in his teeth he painted angels on the skirt i wore

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Score: 8
The Zombie Takeover

"Pretty good!"

date: March 18, 2009

Nice, well animated flash, course, I'm biased, as I'm a big zombie nut. Loved the sound effect in the beginning from the movie Zombie. Have to admit, when she hid in the closet, I thought you were gonna have one of the zombies smash his hand through the door and then impale the woman on a broken chunk of wood, good to see you fooled me! :)

Keep up the great work, man!

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Score: 7
Messed-Up Bible Stories 2

"Interesting..."

date: March 4, 2009

Storywise, there's lots of funny bits here, but some of the jokes do fall a bit flat and are a littel annoying (Adam being gay for instance, for instance).

Art: Decent, but WHY are the character's noses on the SIDE of their faces rather than below the eyes? It's distracting! I cant focus on the story because it just makes no sense for characters to have a nose attached to their chin!

Overall though, it's a good cartoon, look forward to the next eps.

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Score: 6
Badass Dora!

"Fun idea, how about some more with it?"

submission: Badass Dora!
date: February 6, 2009

What can I say? I really LOVE the idea of this video "Grow up and insane Dore with a machine gun." But the clip was a bit short, so there's not much development to it. Also, I had trouble hearing what the characters were saying over the music. Like I said though, it's a neat premise and I really hope you make another film that does more with it. :)

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Score: 7
Toytown Tower Defense

"Nice concept, needs some tweaks though..."

date: January 29, 2009

Being that it's your first game, it's pretty good, the whole "Toy Land" theme is a nice twist on the traditional TD game, and adding a hero is nice as well.

I do have to admit though, the interface felt a bit clunky... Game just would not scroll when I reached the edge of the screen, and clicking on the mini map seemed a bit sluggish. It could have also used some keyboard shortcuts as well, so I could switch to my hero and off without having to search around for him. Maybe another shortcut that would let me bounce around the towers as well.

Still, again, it's great for the first effort, and hope if you do a sequel, you'll build upon and improve the concept!

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Score: 9
Fallen Angel Ep. 1 (Pt3)

"AWESOME!"

date: October 26, 2008

I can't say enough cool things about this series. I'd been waiting (wanting) and update for awhile, checking the Teaser every so often to see if a new ep was created, and it's finally here!

The good: the animation was done really well, especially the missiles flying in space and re-entering orbit. My favorite part though had to be the nuclear explosion scenes; they were INCREDIBLE! The colors, the animations, the soundeffects, brilliant!

One question though; How is the soldiers died even though they were in the fallout shelter with Sera? Just seems a little odd they somehow managed to croak while she survived (even with a head injury). Or is there more to that story than we've seen yet? Did some time pass between the explosion and the final shoot? Be interesting to explore...

Anyway, keep up the GREAT work!

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Score: 7
Castlevania MD Engine

"Has potential"

date: October 24, 2008

I'm mean, seems pretty interesting so far, and I like the premise, but I couldn't even get past the first FREAKING GUY. He's WAAAY too damn powerful, kill you in TWO hits? WTF? Not sure what leveling up does, and I seem to be able to do it at the press of a button but it doesn't seem to help much (granted, maybe that part's not finished yet.) Keep working on it though, look forward to playing a finsihed version!

October 24, 2008

Author's Response:

The level up button raises your attack and defense stats (the button its there to debug but the exp points system works), the first guy was only an AI test he wasnt supposed to show up until later in the game thats why he is so damn powerful (you are level 1 at the very begging of course)

You should try the other weapons

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Score: 8
Spyware: A World Torn

"Wow, that was awesome!"

date: September 1, 2007

Okay, on the plus side, art and story were pretty cool, animation was pretty good too. Loved the "virtual" scenes where they're traveling through the internet and battling.

GREAT ending: "We are spyware!!" (cool echoing effect on that..)

Some small negs... I wish the final battle scene had been a bit longer and more involved, having them fight on the Windows Desktop was cool, but I kinda wanted to see them bounce around to even MORE websites, and do battle in the midst of various cyber locations. Maybe even have them "pick up" stuff from different website and fight that or some such..

On another note: n/o but the main character's voice (believe that was you) seemed a bit flat at times, we didn't seem to worried about being menaced by this giant spyware monster (granted, maybe being VR makes you naturally mellow...)

Anyway, great job, look forward to seeing what else you'll do in the future!

September 1, 2007

Author's Response:

Thanks dude! =D

Yeah, my voice was pretty crummy, I'm going to need a better microphone in future, plus if it wasn't for school projects having deadlines your other suggestions most certainly would have been included, it was merely a time factor that stopped me from doing so =\

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